Cannon Canyon is an independent publishing company discovered in Denver, Colorado.
We're AJ Egerman and Daniel Sternweis, two people who love creating experiences that feel
good from the very first moment, and even better the hundredth.
We're AJ Egerman and Daniel Sternweis, two people who love creating experiences that feel
good from the very first moment, and even better the hundredth.
That's really what Cannon Canyon is all about. Everything we make is designed to be clean,
approachable, and easy to pick up - but don't let that fool you! Spend a little more time with our
work and you'll find there's always something more to discover, and something deeper to appreciate.
Our Work
Right now, we're proud to be publishing The Potter's Apprentice, a tabletop board game
designed by AJ Egerman. It's the kind of game that feels natural from the start, and keeps
rewarding you the longer you stay with it. We think that's a pretty special thing.
Our Philosophy
We make things for people who love to dig in. Whether you're brand new to one of our titles or
you've lost count of how many times you've played, we want every experience to feel
welcoming, alive, and worth your time.
We make things for people who love to dig in. Whether you're brand new to one of our titles or
you've lost count of how many times you've played, we want every experience to feel
welcoming, alive, and worth your time.
No unnecessary complexity. No fluff. Just thoughtful,
well-crafted work that meets you where you are, and grows with you.
well-crafted work that meets you where you are, and grows with you.
AJ Egerman
Co-Founder | Game Designer & Developer | Graphic Designer | Visual Alchemist
Hello! I'm AJ. I've been exploring game design as a creative outlet since 2018. In 2020, I started working on The Potter's Apprentice with the goal of creating a strategically rich, thematic Euro game built from simple, multi-purpose mechanisms and components that continue to reveal rewarding decisions even after dozens of plays.
Some of my favorite games — all of which influenced TPA’s development in different ways — include Underwater Cities, Gaia Project, Brass Birmingham, Maracaibo, and The Gallerist.
Outside of board games, I love hiking, traveling, and slacklining / highlining, and I also spend time exploring music and fine arts. You can view my portfolio at ajegerman.com
Daniel Sternweis
Co-Founder | Game Developer | Community Steward | Keeper of the Canyon
Hey there! I'm Daniel. Lover of new friends and new games! I spent much of my childhood playing unconventional strategy games like Sheepshead, a trick-taking card game with German origins; Joker, a team-based marble racing game played using custom wooden boards and traditional playing cards; Risk; and many more. Today, I’m just beginning to explore the wider tabletop world, and it’s been an absolute blast.
I love playing games that offer multiple paths to victory and leave me daydreaming about the moves I would make differently the next time I play.
Outside of board games, I love hiking, camping, road trips, meaningful conversation, and exploring creative expression through Brazilian Jiu-Jitsu, cooking and baking, and community-building.
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